![]() ![]() And everything you do revolves around that core.īut it's not an arcade game. You fly a giant falcon around, shooting at other other enemies in the sky, and sometimes in the sea, and sometimes on the land. The Falconeer is an aerial combat game a bit like Panzer Dragoon. It would no longer be an intriguing kind of personal statement, and no longer feel like venturing into another person's mind. And in some ways, The Falconeer would be stronger for it. A committee would probably have shortened it, focused it, honed it. There is an undiluted grand vision to the game, the kind that can only survive because it's hidden inside one head. They don't express the serenity of it, the peace and quiet up there in the clouds, wingtips carving an airstream as you glide silently above.īut what I really love is how singular it feels. The pictures don't tell you how it feels to fly a giant falcon around a moody archipelago. It's a combination of simple elements coming together in a powerful way, and that's before you factor in movement. They're some of the most striking images I've taken in any game. ![]() ![]() Check out the screenshots in this article. Availability: Available now for £25 on Steam and Xbox.Here is a game made by one person - one! - standing alongside blockbusters like Assassin's Creed: Valhalla, and not looking out of place. I love that we're living in a time where The Falconeer can be an Xbox Series X/S launch title. In a world of compromised visions, The Falconeer is dazzlingly original. ![]()
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